LUNARK: il titolo aggiornato alla versione 1.1.0 su Nintendo Switch
Wayforward ha rilasciato un nuovo update per LUNARK, titolo ora aggiornato alla versione 1.1.0 anche su Nintendo Switch.
Lo sci-fi 3D platform (ispirato a classici come Another World) di Canari Games e WayForward, sarà pubblicato il prossimo 30 marzo 2023 sull’eShop europeo e americano di Nintendo Switch.
Potete trovare il changelog dell’update di seguito.
Change list for 1.1.0
-> Added a “jump assistance”: Now you can grab a ledge when pressing up even if you’re one tile too far. Shouldn’t make the game easier, but hopefully less frustrating especially in situation of stress.
-> Improved Leo’s ability to chain several long jumps in a row when running, requiering a shorter distance before being able to long-jump again.
-> Displaying the LEVEL numbers when entering a new LEVEL to make clear where you’ll restart if you need to quit the game.
-> Modified the QUIT confirmation message, being more clear the you’ll have to restart the entire level and not restart at a checkpoint.
-> Level Select unlocked per save slot when finished the game (If you already finished the game, as there was no way for me to identify a save file that had finished the game or not, you’ll have to replay the last level to unlock it).
-> Safety before erasing a save-slot (long press)
-> Fixed a problem where people were encountering an unwanted auto-jump after doing the AutoGrab-ledge move while pressing the un-needed jump button (the input was buffered a very long time).
-> Modified the lines of NPC Vitas Varnas when he explains the AutoGrab-ledge move in Level 4, he insists that you don’t need to press jump, but only diagonal-up + run.
-> Screenshots are now available on Steam (F12)
-> Fixed the exploit that allowed to not trigger the second Boss sequence (Level 9).
-> Drorilla needs less hits to be killed.
-> Fixed a bug where Drorillas’ laser sound kept playing if you left the screen, even if Drorilla wasn’t shooting anymore.
-> Fixed the bats in the cave not popping again when you’d respawn if you died when they were flying.
-> Added several checkpoints in Level 10, 11 and 12.
-> Slightly edited Leo’s face in the Artefact cutscene (end of level 2) for consistency.
-> Fixed a bug that softlocked you when petting a cat/dog when he was about to leave.
-> Fixed typos
Thank you again for bringing these issues to my attention.
Have a great day!
Johan
Join the revolution in this cinematic sci-fi platformer
Set on a distant planet ruled by a totalitarian regime, LUNARK is a modern take on the 2D cinematic platformer genre of the ’90s. As Leo, a courier with unique abilities and a mysterious past, you’ll run, jump, hang, climb, roll, and shoot through gorgeously animated pixel-art environments ranging from a dystopian megalopolis to eerie caves to an alien forest. You must overcome traps, solve puzzles, earn upgrades, and battle enemy droids, and when you’re not fighting for survival, you’ll meet a cast of colorful characters who will put Leo’s allegiances to the test. Uncover the dark origin of humanity’s new home and the truth about yourself in this epic sci-fi adventure!
Key Features:
• Experience a modern 2D cinematic platformer with precision gameplay, stunning animation, and rotoscoped cutscenes!
• Immerse yourself in a compelling sci-fi story of survival, revolution, and mystery
• Intuitive but versatile controls: Run, jump, hang, climb, roll, and shoot your way to freedom!
• Explore glorious pixel-art environments, including mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and an alien forest
• Solve puzzles, overcome traps, and interact with a variety of characters
• Discover hidden upgrades to expand your health and weapon capabilities
• Yes, you can pet the dog (and cat)!
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