Temtem: il titolo aggiornato alla versione 1.3.1 su Nintendo Switch
Qualche ora fa è stato rilasciato un nuovo update per Temtem, ora aggiornato alla versione 1.3.1 su Nintendo Switch.
L’MMORPG ispirato all’universo dei mostriciattoli tascabili di Nintendo, realizzato da Crema, è stato pubblicato il 6 settembre 2022 sull’eShop europeo ed americano di Nintendo Switch.
Potete trovare il changelog dell’update di seguito.

- We’ve added an indicator for the Nuzlocke and Randomlocke modes that will show you the number of captures left for the zone you’re currently in. It’s located next to the Minimap.
- We’ve added an Species Clause to the Nuzlocke and Randomlocke modes:
- When running into a Temtem they have already tamed before as the first encounter on any given zone, the player can defeat it or run away without wasting one of their allowed encounters.
- If the player decides to capture that Tem despite already having it, it will count as a valid encounter and it’ll consume one of the allowed encounters.
- The game will check for the entire evolutive line, so if you have a Granpah in your squad and encounter a Paharo, you will be able to defeat it without using one of your allotted encounters.
- We’ve added new internal rules to the Techniques of starter Temtem to prevent insta-failed runs in the Randomlocke mode.
- Starters must now have at least one Technique that fulfills all of these requisites: Damage greater than 1, Hold 0 and STA Cost less than 20.
These changes will be applied to all existing Challenge Runs, and any Challenge Run created from now onwards.

- We’ve changed the message you get when trying to capture a Temtem once you’d surpassed the capture limit in Nuzlocke and Randomlocke modes. It’s now a new message created specifically for the Challenge Modes.
- The Anahir given to the player during the story will now be full HP in the Nuzlocke Mode, and the random Temtem given instead of Anahir will follow suit in the Randomlocke Mode.
- We’ve improved and clarified the process of choosing a name for your character. It should now be more clear when the name you’ve picked is already in use or otherwise not fit to be picked.
- The Trait and Technique textbox is now scaled based on the description text.

Economy
- The price in Novas of all Premium musical instruments and Premium emotes has been reduced by 40%.
- We’ve adjusted the Luma Drop rewards given by the species located in the Tuwai Shrines. They will now reward higher amounts of Luma Drops.
Temtem
These changes were meant to be included with patch 1.3, but didn’t make it in due to a bug. After checking the competitive community’s feelings on it, we’ve decided to include them in this patch to place us closer to the idea of balance we had for this Season.
- #101 – Kauren
- STA has been increased
45⇒ 54. - SPDEF has been increased
51⇒ 57.
- STA has been increased
- #121 – Broccolem
- HP has been increased
74⇒ 79. - STA has been increased
63⇒ 67. - Gaia has been added to its move pool.
- HP has been increased

All platforms
Xbox
- Fixed the text of the Radar Expert Xbox Achievement was showing 400 radar encounters instead of 300.
- Fixed a white transparency overlapping the battle intro for a PvP match in Xbox.
PS5
- Fixed being able to access the Competitive Menu from the Ranked PS5 Activity while having the PS-Only option on.
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