Splatoon 3: il titolo aggiornato alla versione 3 9.3.0 su Nintendo Switch
Nintendo ha pubblicato un nuovo update di Splatoon 3, titolo ora aggiornato alla versione 9.3.0 su Nintendo Switch.
Il terzo coloratissimo capitolo della serie shooter della casa nipponica, è stato infatti pubblicato lo scorso 9 settembre 2022 sui Nintendo Switch europei, americani e giapponesi.
Potete trovare il changelog dell’update di seguito.
Ver. 9.3.0 (Releasing March 12, 2025)
Changes to Multiplayer
- Specifications for some main weapons have changed.WeaponChange DetailsSploosh-o-matic
Neo Sploosh-o-matic- Increased the speed of shots by approximately 3% and extended the flight distance.
Custom Splattershot Jr.- Increased the speed of shots by approximately 3% and extended the flight distance.
Aerospray RG- Increased the speed of shots by approximately 3% and extended the flight distance.
N-ZAP ’89- Movement speed while firing is now about 5% faster.
- Reduced the scatter of shots while on the ground by approximately 5%.
Annaki Splattershot Nova- Reduced the scatter of shots while jumping by approximately 33%.
Big Swig Roller Express- Slightly expanded vertical swings’ collision detection with players to make it easier to hit opponents.
Painbrush Nouveau- Shortened the interval between continuous swings by approximately 1/30th of a second.
Zink Mini Splatling- Reduced the time required to charge fully by approximately 1/20th of a second.
- With this change, the time until the first level of charge ends is also reduced by approximately 1/30th of a second.
Heavy Splatling Deco
Order Splatling Replica- Increased firing duration by approximately 11%.
- Reduced the time required to charge fully by approximately 1/20th of a second.
- With this change, the time until the first level of charge ends is also reduced by approximately 1/30th of a second.
Dapple Dualies Nouveau- Increased the speed of shots by approximately 3% and extended the flight distance.
Enperry Splat Dualies
Order Dualie Replicas- Slightly expanded the collision detection with players of shots fired from a normal posture to make it easier to hit opponents.
- There is no change to the fact that collision detection is greater for shots fired after a Dodge Roll.
Recycled Brella 24 Mk II- Slightly expanded the width of spray droplets created by shots.
- Reduced the amount of ink consumed when firing a shot by approximately 14%.
Snipewriter 5B- Slightly decreased the width of spray droplets created by shots.
Charcoal Decavitator- Lengthened the time required for movement to begin when lunging forward with a charge swipe by approximately 1/30th of a second.
- Reduced the width of spray droplets created by the ink wave of horizontal slashes by approximately 12%.
- Specifications for some special weapons have changed.Special WeaponChange DetailsUltra Stamp
- Increased the damage dealt by the explosion at the point of impact when the stamp is thrown in the following ways.
- Increased the damage dealt to opponents near the center of the explosion from 60.0 to 220.0.
- Increased the damage dealt to opponents further from the center of the explosion from 30.0 to 60.0.
- Increased the radius inked by the explosion by approximately 11%.
- For the explosion at the point of impact, reduced the damage dealt to opponents further from the center of the explosion to 35.0.
- The damage dealt to opponents near the center of the explosion remains 53.0.
- Shortened the duration by approximately 1/2 a second when not equipping the Special Power Up gear ability.
- The effect gained from equipping the maximum number of Special Power Up gear abilities will not change.
- Increased the damage dealt by the explosion at the point of impact when the stamp is thrown in the following ways.
- Points required for some special weapons have been changed.WeaponBeforeAfterOctobrush
Orderbrush Replica200190Enperry Splat Dualies200190Douser Dualies FF200190Recycled Brella 24 Mk II200190S-BLAST ‘91190200Snipewriter 5H210220 - In Bluefin Depot, moved the lamp that was on the bridge in the center of the stage to the top of the elevator.
Changes to Splatfests
- Terrain for Tricolor Turf War has changed in some stages.StageChange DetailsEeltail Alley
- Changed some terrain near the attacking teams’ spawn points to terrain that cannot be inked.
- It is now easier to progress forward because, along with slightly expanding the selectable area in Squid Spawn when the defending team starts, shielding objects have been added near the spawn point.
- Added shielding objects to make it easier for the attackers to progress forward.
- Expanded the area inked by the Sprinkler of Doom.
- Expanded the area inked by the first Sprinkler of Doom.
- Changed some terrain near the attacking teams’ spawn points to terrain that cannot be inked.
- Expanded the terrain near the attacking teams’ spawn point.
- Changed some terrain near the defending team’s spawn point to terrain that cannot be inked.
- Made it easier to invade the center by expanding the grate platform near the height difference connecting the area near the attacking teams’ spawn points to the center, and also adding an inkrail.
- Changed the positions of some obstacles to make it easier to go for the Ultra Signal.
This update focuses on making changes to multiplayer balance.
Upon analyzing the battle data since releasing the last update and considering weapons’ relationships to the weapons for which we improved performance last time, we have slightly extended the flight distance of shots for some weapons with shorter shot flight distances than those we improved last time, and made changes to strengthen the traits of or compensate for the weaknesses of some weapons with shot flight distances similar to those we previously improved.
Regarding the Snipewriter 5H, Snipewriter 5B, Mint Decavitator, and Charcoal Decavitator, we made changes to slightly reduce the ability to maintain ink from a distance to give opponents wielding weapons with shorter shot flight distances more time to counter.
For the Trizooka, we have maintained its trait as a special weapon capable of turning the tables if used well, while simultaneously making it easier to counter by shortening the time that players on the opposing team must be wary of the Trizooka and reducing cases where such players are defeated due to accumulated damage despite taking evasive actions.
Additionally, for Tricolor Turf War, we have adjusted the arrangement of certain stages that have significant statistical leaning in the win ratio for the attacking teams or defending team.
The next update will focus on changes to the balance of battles based on long-term analysis of battle data.
Bug Fixes
- Fixes to Player Controls
- Fixes to Multiplayer
- Fixed an issue in Undertow Spillway on Rainmaker mode where sometimes, when a player acquired the Rainmaker at the bottom of an elevation difference while dropping from the top of that elevation difference, the count would progress unintentionally.
- Fixed an issue in Mahi-Mahi Resort where sometimes, when the counterattack shot of the Ink Vac landed at the boundary between certain walls and the ground, it would disappear without exploding.
- Fixed an issue in Bluefin Depot where, from certain walls, it was possible to get into the opponents’ base using unintended methods.
- Fixed an issue in Lemuria Hub in Rainmaker mode where sometimes, when a player acquired the Rainmaker at the bottom of an elevation difference while dropping from the top of that elevation difference, the count would progress unintentionally.
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