Scott Pilgrim EX: il titolo ora aggiornato alla versione 1.0.0.14130 su Nintendo Switch/2

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Qualche ora fa è stato pubblicato un update per Scott Pilgrim EX, titolo ora aggiornato alla versione 1.0.0.14130 su Nintendo Switch/2.



Il brawling adventure di Tribute Games, sarà pubblicato il prossimo 3 marzo 2026 anche sull’eShop europeo e americano di Nintendo Switch.

Potete trovare le novità dell’update di seguito.



Update 2

v1.0.0.14130

Fixes

  • VGenerator Badge now takes into account thrown enemies and enemies defeated with weapons
  • Assist Character cost is now properly adjusted based on difficulty setting
  • Fixed character progression not saved properly when playing online as a client without prior game progression
  • Fixed cases where enemies would not despawn properly client-side after the end of some events
  • Fixed enemies targeting and attacking ghost players
  • Fixed bosses not updating current target after player gets KO’ed
  • Fixed potential crash in status effects
  • Fixed enemies jittering for clients after player KOs
  • Fixed Tag Team achievement not reset properly on New Game or New Game+
  • Fixed some camera movement issues when finishing an event
  • Fixed Katayanagi Twins assist not working properly in certain areas with elevation
  • Fixed issues with some events in online multiplayer
  • Fixed some art layering issues with some room exits
  • Fixed “Maverick Hunter” achievement not counting all robots properly
  • Fixed some collection based achievements (Badger, Walk-In Closet) not properly registering items bought when playing as a client online
  • Fixed some achievements not properly updating progress in Steam
  • Fixed some VFX not displaying properly
  • Fixed GP bar potentially being offset after trying moves without the GP requirements met
  • Localization fixes & improvements
  • Fixed Map Marker not showing up properly when reloading progress in Quest 6
  • Fixed some NPC flickering on some cutscene endings
  • Fixed key not being properly despawned when used by clients in online multiplayer

Improvements

  • Added Assist Character GP Cost information in inventory panel
  • Changed equipment “Unequip” flow:
    • Currently equipped will be colored differently in the list
    • Currently equipped will now also display description
  • Toned down tech attack charge flash effect
  • Increase stats before applying healing when consuming food
  • Not all cutscenes will make players drop weapons
  • Improved weapon and object collisions and physics
  • Added option to enable/disable Double-Tap To Run
  • Damage numbers now appear lower for enemies on the ground
  • Multiple cutscene improvements
  • Multiple background and animation improvements
  • Enemy spawn improvements
  • Added new “Level Up” message in shop when buying food that upgrades stats
  • Added “Coin” bubble over coin operated machines
  • Added “Busy” bubble when players are in the menus in online multiplayer

Potential Spoilers

  • Fixed potential crash in  boss fight
  • Fixed  impossible to KO after using Lucas Stunt Doubles on him
  • Fixed  resetting boss HP bar
  •  no longer counted for the “Fan Support” achievement
  • Fixed some issues with  boss falling off screen, or causing soft locks
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