Don’t Starve Together: ora disponibile un nuovo grande update su Nintendo Switch
Qualche ora fa è stato pubblicato un nuovo grande update per Don’t Starve Together, prossimamente in arrivo su Nintendo Switch.
Il noto titolo di Klei Entertainment è stato pubblicato lo scorso 12 aprile 2022 sull’eShop europeo e americano di Nintendo Switch.
Potete trovare il changelog dell’update di seguito.
Waterlogged
- Great Tree Trunk
- Knobbly Trees
- Fig, with new recipes
- Grass Gator
- Sea Strider
Boat Changes:
- All boats will now eventually come to a stop, regardless of whether it has an anchor or not.
- Doubled the top speed of boats.
- Increased the turning speed for boats.
- Greatly improved the performance on worlds with lots of boats.
- Boats will now properly collide with all objects while offscreen.
- When logging back in, players will now respawn on the boat they logged off on, regardless of whether it has moved since they logged off.
- Each oar has a different top speed for rowing.
Wanda Update
Here are her details
- Wanda is a skilled clockmaker who will stop at nothing to outrun her future
- Wanda’s timeline is broken, causing her to age faster than the other survivors
- Wanda’s health meter has been replaced by an age meter
- In Wanda’s old age, she learns how to utilize shadow magic more effectively, and relies on it to make up for her declining strength
- Wanda can craft pocket watches to:
- Restore her youth
- Manipulate her space in time
- Return fallen survivors to their point in time before death
- Rip holes through space and time
- Harness shadow magic to defend herself
Bug Fixes
- Fix a save/load issue where items sent through a wormhole could get removed from the world.
- Fixed a rare caves world generation crash.
Hallowed Nights + QOL 2021
Quality of Life Update!
- Server admins and local hosts can now pause the game.
- Chat now has a history of the last 100 messages and persists between the character select screen, forest, and caves.
- Added profanity filtering. This can be disablled in the options menu or configured in your Steam Community Content Preferences.
- All creatures can now be affected by buffs
- The Bee Queen Crown, Bone Armor, Bone Helm, Shadow Thurible, and Spiderhat can now be deconstructed.
- Growth Formula Starter and Composting Bin now require an Alchemy Engine to prototype.
- Reduced the ingredients for crafting the Premier Gardeneer Hat and Moon Rock Walls
- Improved the Pick/Axe’s durability and damage.
- Moongleams and Infused Moon Shards now take longer to spoil.
- Mouse and Keyboard actions can now be unbound in the controls option menu.
Bug Fix Highlights!
- Fixed a bug causing mods between the server and client to desync when starting a server with a poor connection to steam.
- Fixed a bug where Wigfrid would gain inspiration twice when using ranged attacks
- Wigfrid now properly calculates inspiration based on the actual damage done. This means buffs, debuffs, and electric damage now affect her inspiration gain. The target’s buffs and protective states, like a hiding Slurtle, will also affect her inspiration gain. Note: The inspiration gain rate has been adjusted to account for her natural +25% damage multiplier.
- Fixed a save/load issue with the Fire Staff and Ice Staff projectiles.
- Fixed a bug where the Winged Sail would not save/load its state when built on land.
- Fixed a bug where spiderdens on boats could grow again if you removed den decorations from them.
- Fixed the character stuttering while hopping on or off a boat while lag compensation is enabled.
- Fixed a movement speed bug when amphibious creatures are in the water and fail to jump onto a boat.
- Fixed a bug allowing the wardrobe to reskin your character to other characters skins.
- Slow-Down Rounds now work on phase 2 of the Celestial Champion.
- Fixed a bug causing retargeting (while holding F) to not take into account whether the creature is dead.
- Fixed a crash when dying from the Celestial Altar by hammering it during a moonstorm..
- Fixed a bug causing Skitter Squids to go invisible when thawing out from being frozen in the water.
Terraria crossover – Eye for an Eye
Changes:
- Added the Terrarium, which can be found hidden somewhere in the world.
- Added the Eye of Terror, which can be defeated to obtain Milky Whites and the Eye Mask.
- Added the Twins of Terror, which can be defeated to obtain the Shield of Terror.
- Added new boss statues.
- Added the Suspicious Peeper and the Friendly Peeper.
- Added two new Crock Pot recipes, Frozen Banana Daiquiri and Bunny Stew.
- Added Terraria-themed World Settings and World Generation presets for the Forest and the Caves.
- Added Terraria-themed skins.
Additional Change:
- We also increased the resolution for several older items in the game.
Wolfgang revamp & Winter’s Feast
Here are the details:
- Instead of being directly connected to his hunger, Wolfgang’s forms are now controlled by a new Might Meter.
- Filling the Might Meter requires Wolfgang to work out using one of his new craftable items
- The meter goes down over time and the draining rate is determined by Wolfgang’s Hunger, the hungrier he is, the faster it goes down
- Wolfgang’s linear values are now constants
- Wolfgang freezes and overheats faster when in Wimpy form, but slower while Mighty
- When Mighty Wolfgang can carry heavy items faster. He does not lose Might while carrying heavy objects
- Mighty Wolfgang works faster when chopping wood, mining or hammering things
- Wolfgang is a more efficient rower when Mighty
- His speed no longer changes with his forms
- Wolfgang’s hunger and health are now at a maximum of 200 regardless of his form
- Wolfgang sanity rate changes depending on the number of friends and enemies in his company
- Deals more damage when Mighty and less when Wimpy. Also takes extra damage in Wimpy form
- Wolfgang can build a Gym Station structure
- Player will need to use the gym to gain mightiness
- Players can load the gym with different heavy items to change its effectiveness
- Consumes hunger as players work out
- Wolfgang can craft a consumable Dumbbell item to restore his Might on the go. It does not consume hunger and can be used as a weapon
Year of the Catcoon
Year of the Catcoon:
- Catcoon hairballs will include a Red Pouch for the duration of the event.
- 8 Kitcoons are hidden around the world.
- Build the Catcoon Shrine and place any feather on it to gain access to the event craftables.
- Build a Kitcoon Nursery to provide a home for your found Kitcoons.
- Place 3 or more Kitcoons back to a Nursery to enable playing Hide-and-Seek with the Kitcoons to earn more Red Pouches.
- Having trouble finding Kitcoons? Hire a Ticoon at the Catcoon Shrine to help track them down.
- Hollow Stumps will be retrofitted into worlds that have lost them all.
Changes Summary:
- Added support for mouse buttons 4 and 5
- Catcoons will now play with Cawnival decorations
- Catcoons will now hold on to items they pick up (previously the items were deleted).
- Catcoons will now place items they collect in their Hollow Stump.
- Survivors can now rummage through Hollow Stumps.
- Hollow Stumps will respawn over time if they have been destroyed.
Bug Fixes:
- The Gym will no longer disappear when Wolfgang despawns while using it.
- Fixed a crash when mods delete Wanda’s Backstep Watch position markers.
- Fixed a netbook mode issue when a server has a modified tick rate.
March QOL Update
Crafting Menu Features
- Redesigned the Crafting UI
- Moved from items being in a specific tab to a filter approach, which allows players to easily find the items they are looking for.
- Recipes can be added to a favorites
- Recipes can be pinned to the side of the screen for quick crafting
- Use the text search to find items by their localized name.
- The size of the crafting menu can be scaled separately from the rest of the HUD.
- Players who use controllers can:
- Move and rotate the camera while the crafting menu is open
- Use the right analog stick to navigate through the pinned recipes and craft them without opening the crafting menu
Wolfgang Changes
- Wolfgang now gains a small amount of mightiness while performing physical activity, such as chopping and mining.
- Improved the efficiency, durability and ingredient cost for all dumbbells.
- Running with dumbbells equipped pauses the mightiness drain.
- Increased the top rowing speed when Wolfgang is Mighty
Other Changes
- The Ancient Guardian fight has been redesigned.
- Items within a treasure chest can now be used when crafting.
- Hound wave frequency has been reduced and Varglets will appear after the first year.
- Fire and Ice hounds can now be adjusted in the world settings
- Adjusted the crafting recipes for a number of items
- Terra Firma Tamper and Tackle Receptacle now allow you to prototype the recipe, so you will not have to stand beside one every time you wish to craft their items.
- And more!
WX Refresh
Disconnected
After the wiring to their long-unused empathy module is repaired, WX-78 finds themselves suddenly reconnecting with memories they’d hoped to keep buried.
WX-78 Changes
- WX-78 can create circuits that can be installed to unlock special abilities.
- WX-78 can unplug their circuits by utilizing a Circuit Extractor. Unfortunately, this means losing any charge that the circuits were taking up!
- WX-78 learns how to construct circuits by scanning organics with their Bio Scanalyzer.
- The Bio Scanalyzer also produces Bio Data, which is used to create circuits, alongside material from the scanned organic.
- WX-78’s circuits are powered by their electrical charge meter. The meter restores itself over time, and can also be restored by other means.
- If WX-78 gets too wet, they begin losing electricity. If they run out of electricity, they begin to lose health.
- WX-78 also loses electricity when they are starving, as they no longer have the energy to maintain their charge level.
- WX-78 can eat gears to regain health, sanity, and hunger. If WX-78 dies, they will drop some of the gears that they have eaten.
- Clockworks are less aggressive towards WX-78.
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