Rocket League: il titolo aggiornato alla versione 2.64 su Nintendo Switch/2

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Qualche ora fa è stato pubblicato un nuovo aggiornamento di Rocket League, ora arrivato alla versione 2.64 su Nintendo Switch/2.



Il nuovo aggiornamento è andato a sistemare alcuni problemi riscontrati nel gioco, oltre al rilascio di nuovi contenuti, anche nella versione per Nintendo Switch.

Potete trovare il changelog dell’update, in calce all’articolo.


Rocket League Patch Notes v2.64

Rocket League v2.64 includes expanded preset slots, the Cartman’s Crash Out LTE, and more.

Version: Rocket League v2.64
Platforms: Epic Games Store, Steam, PlayStation, Xbox, Nintendo
Scheduled Release: January 22, 2026 4 PM PT / January 23, 2026 12 AM UTC

THE HEADLINES

  • •Cartman’s Crash Out LTE
  • •Expanded Preset Slots
  • •Champions Field Update
  • •Skip New Player Tutorial
  • •Nintendo Switch 2 Rendering Enhancements

NEW CONTENT

Cartman’s Crash Out LTE

  • •From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal

CHANGES AND UPDATES

Expanded Preset Slots

  • •We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.

Champions Field update

  • •To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena. 

Skip New Player Tutorial

  • •Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).

Nintendo Switch 2 Rendering Enhancements

  • •We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.
    • Simplified Graphics Settings
      • •The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.
    • Improved Resolution
      • •Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
      • •Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.
    • Visual Quality Upgrades
      • •Increased world detail
      • •Higher texture quality in handheld mode, matching docked mode
      • •Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
      • •Improved lighting effects
      • •Ambient occlusion
      • •Higher-resolution shadows

BUG FIXES

Visual

  • •Fixed taillight brightness appearing inconsistent across multiple Car Bodies.
  • •The Heatwave Decal now displays correctly on Lamborghini Urus. 
  • •Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body. 
  • •Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim. 
  • •Fixed an issue where the large screens in Champions Field could display distorted visuals. 

Audio

  • •Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended. 
  • •Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay. 
  • •Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.
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