LUNARK: il titolo aggiornato alla versione 1.1.0 su Nintendo Switch
Qualche ora fa è stato annunciato un nuovo update per LUNARK, aggiornato alla versione 1.1.0 anche su Nintendo Switch.
Lo sci-fi 3D platform (ispirato a classici come Another World) di Canari Games e WayForward, sarà pubblicato il prossimo 30 marzo 2023 sull’eShop europeo e americano di Nintendo Switch.
Potete trovare il changelog dell’update di seguito.
Updates changelog for version 1.1.0 – April 21
Hey everyone,
First of all, huge thanks to all the players who left nice comments, and an even bigger thanks to everyone who send their feedback!
Change list for 1.1.0
-> Added a “jump assistance”: Now you can grab a ledge when pressing up even if you’re one tile too far. Shouldn’t make the game easier, but hopefully less frustrating especially in situation of stress.




-> Improved Leo’s ability to chain several long jumps in a row when running, requiering a shorter distance before being able to long-jump again.




-> Displaying the LEVEL numbers when entering a new LEVEL to make clear where you’ll restart if you need to quit the game.
-> Modified the QUIT confirmation message, being more clear the you’ll have to restart the entire level and not restart at a checkpoint.
-> Level Select unlocked per save slot when finished the game (If you already finished the game, as there was no way for me to identify a save file that had finished the game or not, you’ll have to replay the last level to unlock it).
-> Safety before erasing a save-slot (long press)

-> Fixed a problem where people were encountering an unwanted auto-jump after doing the AutoGrab-ledge move while pressing the un-needed jump button (the input was buffered a very long time).
-> Modified the lines of NPC Vitas Varnas when he explains the AutoGrab-ledge move in Level 4, he insists that you don’t need to press jump, but only diagonal-up + run.
-> Screenshots are now available on Steam (F12)
-> Fixed the exploit that allowed to not trigger the second Boss sequence (Level 9).
-> Drorilla needs less hits to be killed.
-> Fixed a bug where Drorillas’ laser sound kept playing if you left the screen, even if Drorilla wasn’t shooting anymore.
-> Fixed the bats in the cave not popping again when you’d respawn if you died when they were flying.
-> Added several checkpoints in Level 10, 11 and 12.
-> Slightly edited Leo’s face in the Artefact cutscene (end of level 2) for consistency.
-> Fixed a bug that softlocked you when petting a cat/dog when he was about to leave.
-> Fixed typos
Thank you again for bringing these issues to my attention.
Have a great day!
Johan
Join the revolution in this cinematic sci-fi platformer
Set on a distant planet ruled by a totalitarian regime, LUNARK is a modern take on the 2D cinematic platformer genre of the ’90s. As Leo, a courier with unique abilities and a mysterious past, you’ll run, jump, hang, climb, roll, and shoot through gorgeously animated pixel-art environments ranging from a dystopian megalopolis to eerie caves to an alien forest. You must overcome traps, solve puzzles, earn upgrades, and battle enemy droids, and when you’re not fighting for survival, you’ll meet a cast of colorful characters who will put Leo’s allegiances to the test. Uncover the dark origin of humanity’s new home and the truth about yourself in this epic sci-fi adventure!
Key Features:
• Experience a modern 2D cinematic platformer with precision gameplay, stunning animation, and rotoscoped cutscenes!
• Immerse yourself in a compelling sci-fi story of survival, revolution, and mystery
• Intuitive but versatile controls: Run, jump, hang, climb, roll, and shoot your way to freedom!
• Explore glorious pixel-art environments, including mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and an alien forest
• Solve puzzles, overcome traps, and interact with a variety of characters
• Discover hidden upgrades to expand your health and weapon capabilities
• Yes, you can pet the dog (and cat)!
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