Fixed a common crash in a room with a lot of screens.
Fixed a crash when a certain boss tries to summon enemies.
Fixed a freeze that involved talking to a character after getting off of a raft.
Fixed a freeze when checking binoculars.
Removed a visible debug message.
Fixed a crash involving picking up grass and swapping characters frame perfectly.
Fixed a part where you can erroneously enter an empty room.
Backtracking to a puzzle after attaining a special armor no longer crashes the game.
Added a failsafe if you don’t have audio output during rhythm game segments.
Fixed a softlock where you can get teleported to the Green Room during the battle with one of the final bosses, and be permanently unable to progress if you save. (This fix prevents the issue from happening again, but unfortunately if you had this bug occur, your save file will still be broken.)
Fixed a softlock where the raft could get stuck in a wall.
Fixed a crash if you lose to the first miniboss with zero points.
Fixed a depth issue with a black tile.
Added a failsafe in case a certain video doesn’t display correctly.
Fixed a bug when receiving a prize for attaining the highest rank.
After defeating a certain boss, if your inventory is too full to receive the armor in the chest, a treasure chest will be placed into the Green Room.
Fixed a continuity issue in a certain scene on Switch/Switch 2.
Ch4 (Switch/Switch 2/PS4/PS5: v.0.0.086)
Fixed an issue where pressing up was required to move out of a present, regardless of button config settings.
Small graphical alteration to a certain scene.
Fixed an issue where the game would crash when loading a file from Chapter 3.
Fixed a crash with a scene that could happen at the end of an area.
Fixed an issue of trapped in the closet.
Added instructions to help clarify a certain ACT on Switch/Switch 2.
Fixed a softlock that required pressing the MENU button to proceed on Switch/Switch 2.
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