Quake II: il titolo ora aggiornato su Nintendo Switch
Qualche ora fa è stato pubblicato un nuovo update per Quake II, titolo ora aggiornato anche su Nintendo Switch.
Il classico FPS arena di Bethesda ed id Software, è stato pubblicato lo scorso 10 agosto 2023 sull’eShop europeo ed americano di Nintendo Switch.
Potete trovare il changelog dell’update, in calce all’articolo.
QUAKE II – UPDATE 1 RELEASE NOTES
This is the first major update to the enhanced Quake II re-release.
Update 1 includes multiple quality of life improvements, some balance changes, and several notable bug fixes. Thanks to everyone who provided valuable feedback at launch!
QUALITY OF LIFE IMPROVEMENTS
-All Platforms-
General Gameplay
- Added controller vibration effects when taking damage
- Restored Always Run in the Input Options menu, with separate options for controller and keyboard
- Save and load menus will now indicate which campaign a save is from
- The Compass, Drop CTF Tech and Use Grapple actions can now be mapped as custom binds from the Input Options menu
- Added toggle for Underwater Warp in the Gameplay Options menu
- Increased the window in which input is disallowed after disengaging the weapon or inventory wheel to prevent erroneous look input or accidental item/weapon deselection
- Disabling View Bob in the Gameplay Options menu bobbing results in fewer residual head bobs
- Added missing Tank animation
- Improved Compass objective navigation throughout various places in Quake II, The Reckoning, Ground Zero, and Quake II 64
- Skipping cinematics now requires the Action key/button to be pressed instead of any key/button
- Added an extra chain segment to the Plasma Beam and Grappling Hook when using higher FOVs
- Improved cases where momentum would be lost when traveling up stairs
- Proper drowning sounds are now used based on selected player model
Multiplayer
- Added ability to load quick saves and manual saves in online co-op without having to back out to the lobby
- Bot chat can now be disabled from Multiplayer Options menu
- Added match browser filters and the ability to sort by ping in the Multiplayer/Online/Join Match menu
- Raised the maximum number of visible matches in the Multiplayer/Online/Join Match menu from 20 to 50
- Excluded full servers from visible matches in the Multiplayer/Online/Join Match menu
- Disabled Quake II 64 physics changes when playing Quake II 64 multiplayer maps
- Enabled Spawn Furthest by default in competitive game modes
- Enabled Auto Join Teams by default for team-based game modes
- Raised default Frag Limit to 30
- Set multiple cvars as cheat-enabled, disallowing hosts to use them when cheats are disabled
- Updated Q2CTF2 (Stronghold Opposition) and Q2CTF3 (The Smelter) to better reflect the original versions of these Capture the Flag maps
PC and Xbox
- Added support for PC and Xbox consoles to play on LAN together
PC
- Capped maximum FPS to 1,000 prevent possible engine anomalies at higher frame rates
- Prioritized Saved Games directory over game install directory when basepath is changed
BALANCE CHANGES
-All Platforms-
General Gameplay
- Increased Railgun damage from 100 to 125
- Monsters will no longer dodge shots coming from the side or behind
- The slime and lava traps in The Slimy Place and The Frag Pipe can no longer be avoided
- Turrets no longer do extra damage when blind firing
- Killing a Brain while its chest is open will now always count as a kill
- Monsters will no longer open nearby doors immediately after spawning
- Fixbots will abort healing when staggering from pain
- Berserker:
- The Berserker’s attack can be dodged by jumping when the slam occurs
- Added a visual tell to indicate when the Berserker’s jump is being charged up
- Added an additional 100ms delay before the Berserker jumps after it is fully charged
- Reduced slam attack damage
Multiplayer
- Removed ladder sounds from multiplayer for balance reasons
BUG FIXES
-All Platforms-
General Gameplay
- Reduced vision cone size on monsters waiting in ambush to fix some cases of accidental trap activation
- Power shield will no longer reactivate after picking up ammo if it was manually turned off
- Power-ups will no longer leave a phantom pickup after a player dies
- Fixed crash when a soldier tries to use a run attack against no player
To see Quake II initial release notes & FAQ click here.
ICYMI: Be sure to check out this awesome tech rundown on how Quake II enhanced was made here.
Developed by id Software in 1997, Quake II is a critically acclaimed first-person shooter that introduces an entirely new science fiction narrative and setting. Now, experience the authentic, enhanced and complete version of the original.
Features
Experience the Military Sci-fi FPS, Enhanced
Get the Original Mission Packs: The Reckoning and Ground Zero
Play the All-New Expansion “Call of the Machine”
Get Quake II 64 for Free
Enjoy Online & Local Multiplayer/CO-OP
Play Together with Crossplay
Motion Aiming Ready
Experience the Original Game, Enhanced
Enjoy the original, authentic version of Quake II, now with high-definition widescreen resolution support, enhanced models, improved enemy animations and gore, improved and restored AI behaviors, enhanced cinematics, dynamic and colored lighting, anti-aliasing, depth of field, the original, heavy rock soundtrack by Sonic Mayhem, and more.
Play the Intense Military Sci-fi Campaign
Mankind is at war with the Strogg, a hostile alien race that attacked Earth. In response, humanity launched a strike on the Strogg homeworld…it failed, but you survived. Outnumbered and outgunned, fight your way through fortified military installations and shut down the enemy’s war machine. Only then will the fate of humanity be known.
Get Both of the Original Mission Packs
Quake II includes both original mission packs: “The Reckoning,” featuring 18 campaign levels and 7 deathmatch maps, and “Ground Zero,” featuring 15 campaign levels and 14 deathmatch maps.
Mission Pack: The Reckoning
In the first official expansion pack for Quake II, you are part of an elite commando force that must infiltrate a Strogg site. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy’s secret moon base.
Mission Pack: Ground Zero
In the second official expansion pack for Quake II, you, and a few marines are the lucky ones. You’ve made it to the surface of Stroggos in one piece and are still able to contact the fleet. The Gravity Well, the Strogg’s newest weapon in its arsenal against mankind, is operational. With the fleet trapped around Stroggos, only 5% of ground forces surviving, and that number dwindling by the second, your orders have changed: free your comrades and destroy the Gravity Well.
Play the All-New “Call of the Machine” Expansion
A brand-new Quake II experience from MachineGames consisting of 28 campaign levels and one multiplayer deathmatch map. In the depths of Strogg space lies the Machine, a singularity capable of collapsing the fabric of reality. Fight across time and space to find the Strogg-Maker, destroy it, and change the destiny of man and machine.
Get Quake II 64 for Free
Enjoy all 19 campaign levels, 10 multiplayer deathmatch maps, and an additional, original soundtrack in this release of the original Quake II 64.
Enjoy Online & Local Multiplayer and CO-OP
Fight the hostile Strogg through the gritty, military sci-fi campaign and expansions in 4-player online or local split-screen co-op, and compete in pure, retro-style combat with support for 16-player (online) or *4-player (local split-screen). Bot support for offline and online DM and TDM modes included.
Play Together with Crossplay
Play the campaign and all expansion packs cooperatively or go toe-to-toe in multiplayer matches with your friends regardless of platform!
Motion Aiming Ready
Improve your gunplay with an option that allows you to aim using gyro controls. The option can be used in conjunction with the control stick for the perfect blend of immersion and accuracy.
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