Capcom Fighting Collection: il titolo aggiornato alla versione 1.0.2 su Nintendo Switch

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Qualche istante fa è stato pubblicato un update per Capcom Fighting Collection, ora aggiornato alla versione 1.0.2 su Nintendo Switch.



La raccolta contenente alcune delle serie picchiaduro più famose di Capcom, è stata pubblicata lo scorso 24 giugno 2022 sull’eShop europeo e americano di Nintendo Switch.

Potete trovare il changelog dell’update di seguito.


ver. 1.0.2

Game System – Added Feature

Super Puzzle Fighter II Turbo

  • A new “Gem Colors” option was added to the game’s EX Settings. You can choose between the original palette of gem colors and up to 6 different alternate palettes.

Game System

Added Feature

Hyper Street Fighter II

  • A new “Difficulty Table” option was added to the game’s EX Settings. You can choose between a CPU opponent difficulty table based on the English version or the Japanese version.

Game System

Added Feature

Display Filter / Display Size

  • “Type H” has been added to the display filter options. You can also now preview the game screen when adjusting the options for the display filter and display size.

Game System

Added Feature

A “Shuffled Slideshow” feature has been added to the gallery.

Game System

Bug Fix

Darkstalkers

  • Phobos: Fixed an issue where KO-ing an opponent with Circuit Scrapper would sometimes not transition into a victory pose. (This is a bug from the original game.)

Game System

Bug Fix

Vampire Savior / Vampire Hunter 2 / Vampire Savior 2

  • Fixed an issue where selecting TURBO would set the speed to NORMAL even when the speed select option was set to “Free Select” options 1 through 3.

Game System

Bug Fix

Super Gem Fighter

  • Fixed an issue where the game speed would be set to 1 when the speed select option was set to “Free Select,” no matter what selection was made.

Game System

Bug Fix

Nintendo Switch™ Version: Fixed an issue preventing players from viewing the leaderboards.

Online

Bug Fix

Casual and Ranked Match Searches

  • It is now easier to match with opponents when entering a standby search with only one game selected.

Online

Bug Fix

Custom Match Lobby Searches

  • Lobbies where a match is in progress will now show up in the search results. Joining one of these lobbies will prompt a waiting message, and you’ll be able to join the lobby as soon as the current game ends and the players return to the lobby.

Online

Bug Fix

Fixed an issue that caused unintentional audio bugs during rollbacks.

Online

Added Feature

Casual and Ranked Matches

  • It is now possible to cancel a match even after selecting “Yes” after matching with an opponent. Additionally, if you leave a match, you will be prompted afterwards on whether to re-enter standby.

Online

Added Feature

  • You can now gauge an opponent’s latency by color. When matching with opponents for casual and ranked matches, this is indicated by the color of the line below the game’s title. In custom match lobbies, this is indicated by the color of the player’s order number. You can now also change your input delay settings on either of these two screens.

Color CodeBlue – 30 ms or lower
Green – 31 – 60 ms
Yellow: 61 – 90 ms
Orange: 91 – 160 ms
Red: 161 ms or higher

Online

Change

  • You can now play up to 10 rematches in casual and ranked matches (up from 3).

Online

Added Feature (PS4)

  • Each player’s online ID now displays on screen during matches.

Training

Added Feature

  • A “Hit Boxes” display setting has been added to the training options. Turn this setting on to display character and effect hit boxes.

Training

Added Feature

Super Gem Fighter /Hyper Street Fighter II / Red Earth

  • The attack data display on the training mode screen now also shows stun data.

Training

Added Feature

Vampire Savior / Vampire Hunter 2 / Vampire Savior 2

  • A “Dark Force” option is now available in training mode. You can select from normal behavior or infinite Dark Force gauge.

Training

Added Feature

Vampire Savior / Vampire Savior 2

  • A “Gloomy Puppet Show” option is now available in training mode. You can choose from normal (random) behavior for the move, or lock it to any of the 6 different patterns.

Training

Added Feature

Super Gem Fighter

  • A “Gem Level” option is now available in training mode. You can choose from normal behavior or lock any gem to a level from 1 to 3.

Training

Added Feature

Red Earth

  • A “Character Level” option is now available in training mode.
  • Both bonus stages have been added to the stage select in boss training mode.
  • A “Mystic Orb” option is now available in training mode, and allows you to select infinite orbs of any single element.

Training

Added Feature

  • Restarting the match while moving left or right will now you restart you at the edge of the screen.

Training

Change

  • The pre-match intro no longer plays when restarting the match.

Other

Change

Hyper Street Fighter II

  • The background design in E. Honda’s stage, “JAPAN(E.Honda)”, has been updated.
  • Other minor bug fixes have been made.

Fighting fans can celebrate 35 years of Capcom fighting games with Capcom Fighting Collection, an anthology of 10 classic titles—including the full Darkstalkers series together for the first time ever outside of Japan—releasing June 24, 2022. Each of the 10 titles in the collection has been revitalized with online multiplayer, enhanced features, and quality of life updates.

Capcom Fighting Collection unites all five Darkstalkers games including Darkstalkers: The Night Warriors, Night Warriors: Darkstalkers’ Revenge, Vampire Savior: The Lord of Vampire, and previously Japan-only titles Vampire Hunter 2: Darkstalkers’ Revenge and Vampire Savior 2: The Lord of Vampire. The anthology also features the first release of Red Earth outside arcades and is joined by fan favorites Hyper Street Fighter II: The Anniversary Edition, Super Puzzle Fighter II Turbo, Super Gem Fighter Mini Mix, and Cyberbots: Full Metal Madness. These classics rank among the most acclaimed fighting games to appear in arcades and introduced the world to many iconic and beloved characters ranging from Chun-Li to Morrigan Aensland.

The digital Capcom Fighting Bundle including Capcom Fighting Collection and Street Fighter 30th Anniversary Collection will also be available at launch on PlayStation 4, Nintendo Switch, Steam and Xbox One for MSRP $59.99.

Key Features

Darkstalkers All-in-One – For the first time ever outside of Japan, all five Darkstalkers games are playable in one collection, including two titles previously released only in Japan.

Cult Favorite Red Earth – Red Earth also makes its debut outside of the arcade, landing on consoles and PC!

Here Comes a Renowned Challenger – The iconic Street Fighter brand makes an appearance across Super Gem Fighter Mini Mix, Hyper Street Fighter II: The Anniversary Edition, and Super Puzzle Fighter II Turbo.

Online Play for All – Players can now take the fight online to showcase their abilities in all 10 titles across ranked, casual, and lobby matches with up to nine players.

Robust Rollback Netcode – Online Play will be supported with rollback netcode for a strong and stable online experience!

Train to Win – Training Mode has been added to each game to allow fans to hone their skills and master their favorite characters. Note: Super Puzzle Fighter II Turbo does not have a training mode option.

Watch and Learn – Spectator Mode is available so you can sit back and enjoy watching friends duke it out.

Additional Features – The all-in-one package also incorporates various gameplay balance adjustments and quality of life improvements such as mid-game saves.

Relive Capcom Fighting Game History – The in-game Museum comes with a gallery of more than 500 pieces of official art, concept art and design docum

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