AK-xolotl: uno sguardo in video gameplay su Nintendo Switch

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Abbiamo pubblicato un video gameplay dedicato ad AK-xolotl, indie game ora disponibile su Nintendo Switch.



Il top-down shooter roguelite di 2Awesome Studio e Playstack, sarà pubblicato il prossimo 13 settembre 2023 sull’eShop europeo e americano di Nintendo Switch.

Potete trovare l’annuncio di seguito.



AK-xolotl will be at Gamescom and  a new public demo is now live on Steam!

AK-xolotl is part of the “Indie Arena Booth” at this years Gamescom!

 
Barcelona – [August 23rd, 2022] –  2Awesome Studio (2AS) announces that AK-xolotl will be present at this years Gamescom, in Cologne, Germany, at both the offline and online events, as part of the Indie Arena Booth. A new public demo is also available on Steam right now and will be live throughout the duration of the event.


Indie Arena booth


Indie Arena Booth is the biggest shared developer booth and an open home for independent game developers from all over the world. From August 24th to August 28th, you will be able to visit AK-xolotl‘s booth, physically at Gamescom or online, as part of the hybrid format of this year’s event.
If you are attending Gamescom, make sure to stop by our booth if you want to get hands on with our latest build and meet some of the team members behind AK-xolotl — we look forward to meeting you!
 

Indie Arena Booth’s map, you can find us at booth 83 (click on the image for a full overview of the map + list of all the games that will be present)


We are also in the Business Area, at Netherlands Pavilion | 4.1 A021g – B030g

 
New public demo
Alongside with AK-xolotl’s participation at this years Gamescom, there is also an associated Steam event and a brand new AK-xolotl public demo is available for everyone right now! Head over to AK-xolotl’s steam page to download the demo.
 

Media inquiries: comms@2awesomestudio.com

 
About 2Awesome Studio
 
2Awesome Studio is an independent game development studio and indie publisher whose mission is to add awesomeness to reality by developing video games with new and addictive mechanics and finding games that are equally awesome to publish.

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